Monday, April 24, 2017

Samurai Jack Season 5, Episode 1: "XCII" Review



I’ve wanted to talk about the brand-new revival of Samurai Jack for a good while now, so I figured why the hell not just talk about the brand-new revival of Samurai Jack? It’s been over ten years since the original Samurai Jack ended on Cartoon Network; a fifth season was inevitable, given how damn popular the series was and how anticlimactic the final episode of Season Four was.



The notion that Samurai Jack’s fifth season would be a good deal darker (more “adult”) than its previous seasons has been common knowledge for a considerable length of time, ever since the return announcement made about a year or so ago, but I don’t think anybody anticipated just how different the fifth season was going to be until it actually aired a month ago in March. “XCII”, the first episode, is really just a mere sampling of what is yet to come, and it deals with topics like massacre, child abuse, manic-religious cults, and Jack’s augmenting guilt complex just to start with. This isn’t to say everything is doom and gloom, as XCII’s latter half proves, but this opener is, by far and away, sadder than the four before it.



The intro is superb. It establishes the series’ quasi-apocalyptic setting by opening with a shot of a distant, shadowed kingdom, enormous white clouds behind it, and a rolling, provincial field of green in front of it, and then immediately following that opening shot with a family of teal, female aliens being chased down by a black-clad group of Beetle Drones. The original show was a fantastic mixture of Japanese-flavored nature / provinciality aesthetic (sprawling hills, tall trees, lush forests thick with overgrowth and vegetation) and futuristic technology (the presence of robots, iridescent bridges and skyscrapers, club circuits), and the opening shot continues this trend quite faithfully without calling any particular attention to either extreme. It’s incredibly subtle, and subtlety is something Samurai Jack has always thrived upon.



The little alien family communicates only through messages displayed in-between their antennae, decreasing the need for spoken dialogue and showcasing emotion in the rawest, simplest way possible.



The sound effects are fantastic in this episode. Everything feels and sounds incredibly crisp.



How Jack has changed. Fifty years have passed, and he hasn’t aged as a side-effect of being displaced in time (and from time-travelling in the first place), and yet this Jack is a very different one than the Jack many of us were used to seeing as kids. The bearded dude’s got long, swooping hair and thick, multi-layered armor, meaning he’s ditched both his chonmage and his kimono robes, and comes in to save the alien family guns blazing on a combat-rigged motorcycle (with retractable spikes in its wheels). It’s just like the climax at the start of the series, but he’s missing something else in addition to almost everything else that made his design so iconic: his sword.

Jack’s as physically fit as ever, but mentally, things aren’t looking too good for him. The fact that his mind continues to age but his body does not as a result of his immortality is just one problem he has to deal with in a myriad of issues. It’s been fifty years, and things have started to look completely hopeless; he’s no closer to achieving his goal than he was beforehand. If anything, his chances of defeating Aku have been snuffed thanks to the absence of his father’s sword. Jack’s depression and guilt have mounted to the point where he starts to hallucinate – in these hallucinations, all he sees are the people he thinks he’s failed.



This is where the episode starts to get really interesting. These hallucinations, personifications of Jack’s feelings and guilt, are wonderfully surreal – almost everything he sees has a distinct shape, and yet there’s something indescribably off about the people he sees in these hallucinations, no matter how familiar they look, which leads to a stunning moment where a simple campfire transforms into a wall of fire demons that scream at Jack, cursing him for his failure and inability to save the world from Aku’s evil. These psychological moments are operating on a dramatic scale that’s wholly different from the kind of stuff we dealt with in the previous four seasons, and it makes for a completely different, unique experience as a result. Yet, none of it feels out-of-the-blue, forced, or ineffectual; these moments are well-directed and well-used, underscored by terrific vocal performances and a tense, restless, ambient-industrial score that makes everything feel claustrophobic as all get-out.






Although the best scenes in the episode are the psychological, subjective ones, there are some really great moments in XCII notwithstanding. The fight between Jack and newcomer villain Scaramouch is wonderfully animated, briskly-paced and full of incredibly fluid motion and physicality; everything is working on a technical skill that the previous four seasons couldn’t even begin to dream about, and it’s very exciting to see this technicality in motion. Scaramouch himself is a pleasant addition – his theatrical, flamboyant gestures and joking personality is a stark contrast to literally everything else in XCII, and yet he doesn’t feel out of place at all (the fact that he brutally murdered an entire village just to get Jack’s attention helps). He’s played for too much comedy and dispatched too quickly for us to believe he’s a genuine threat to the Samurai (he’s no X-9, to be sure), but he makes a wonderful impression for his… what, five minutes of screentime? Plus, his equipment is wonderfully creative and cool, including a telekinetic, golem-conjuring flute, a weaponized tuning fork that causes delayed explosions, and the ability to fling swords at Jack via verbal scatting (he’s a musician, in case you didn’t get the drift already).




In the meantime, we learn about some brand-new characters called the Daughters of Aku. These girls are nameless, save for one (a curious one called Ashi), and have been “raised” since childbirth by a devilish, Aku-worshipping cult. “Raised” meaning they underwent brutal, outlandish combat training in a cult temple their entire lives in order to become strong enough to kill Jack. This is (according to their tyrannical mother) their only purpose in life. Sound familiar? Well, unlike Jack, who received intensive but patient training across the world and was raised by kind, understanding people, the Daughters seem to know nothing but hate and scorn because it’s all they’ve been taught, all they’ve been shown. It’s a very dark parallel to Jack’s story, and it makes the named character, Ashi, all the more interesting because of it. The High Priestess (the given name for the mother of the Daughters) is a pretty damn scary villain; we never see her face, only a mask, and her body is like a pointy series of black, jagged lines that rarely moves, marked by small, occasionally violent gestures, suggesting more of a vicious, coiled snake than a human woman with thoughts and emotions. She is as brutal as the training she forces her children to undergo. Both she and Ashi may prove to be very interesting characters as time goes on.






And that’s really all there is to say on the matter. The episode is perfectly-paced, switching between action-driven and character-driven moments with finesse; it never feels rushed or overcrowded at any point. The art is beautiful; the backgrounds are delicate and simple, primarily marked with warm pinks, oranges, muted grays and reds, save for the scenes inside the High Priestess’ temple, where the color palette becomes an overwhelming mixture of black, dark reds, and muted purples. Aku doesn’t even show up in this episode (he speaks for about five seconds on a phone call with Scaramouch), which makes things all the more interesting: where the hell is he, exactly? It’s a good opener – fans of the original show will be pleased, and newcomers will likely be impressed.